/* Options */
var options = {
// An array of nodes.
nodes: [
{
// Unique node id.
id: 'node-a',
// X coordinate on canvas.
x: 30,
// Y coordinate on canvas.
y: 100,
// Color of the node circle.
color: getRandomColor(),
// Radius of the node circle.
size: 15,
// Text around the node.
text: {
// Display value.
value: 'Node A',
// Font color.
color: '#007bfb',
// Canvas font style. For instance, '12px Arial'.
font: '16px Arial',
// X offset from the center of the node.
xOffset: 0,
// Y offset from the center of the node.
yOffset: -20
},
// An array of adjacent nodes and edges. It is used to draw a line from current node to other nodes without direction. If ignored, no line is drawn.
neighbors: [{
// Node id.
id: 'node-b',
// Edge.
edge: {
// Line width.
width: 1,
// Line color.
color: '#007bfb',
// Canvas dash line style. If ignored, a solid line is drawn.
dash: [2, 2]
}
}]
}
]
};
/* Constructor */
var networkGraph = new zeu.NetworkGraph('network-graph', options);
/* Function */
// Add a list of nodes to the graph.
networkGraph.addNodes([
{
// Accept the same node object listed above.
}
]);
// Add one neighbor to the graph.
networkGraph.addNeighbor(
// Source node id.
'node-a',
// Destination node and edge style.
{
// Destination node id.
id: 'node-b',
// Edge style.
edge: {
// Line width.
width: 3,
// Line color.
color: '#007bfb',
// Canvas dash line style. If ignored, a solid line is drawn.
dash: [5, 5]
}
}
);
// Send one signal from one node to another node.
networkGraph.signal({
// Source node id.
from: 'node-a',
// Destination node id.
to: 'node-b',
// Signal color.
color: '#007bfb',
// Duration.
duration: 15000,
// Signal radius.
size: 3
});
Distributed system communication.
Use an image as background.